Tuesday, July 12, 2011

Steal This Game

There are plenty of games franchises that could use a helping hand to improve. So we're going to start stealing the best bits from the games we love and figuring out how to insert them into games that would benefit most. 

Halo: Reach, Bungie's swan song to the Halo universe, takes what's been done well for the past decade and makes it all even better. There's a lot of great things in Halo: Reach -- things other games need. Hold on to your britches, Halo, you're about to get jacked. 


Easter Eggs in games is nothing new, but Halo: Reach took this to the next level. The variety of hidden goodies included a secret rally race and a hidden room packed with computers full of little Halo details. The final cut-scene even offered a hidden view of Master Chief, frozen in stasis and on his way towards the first Halo game. These Easter Eggs weren't just cool little asides, but sometimes functional pieces of the gameplay well worth finding. 


Grand Theft Auto is a franchise predicated on the exploration of (and mass destruction) of massive cities, but aside from some pigeons and Statue of Happiness' hidden beating heart, GTA IV's Liberty City was fairly light on Easter eggs. A sandbox game could always use more sand, and something like seeing a glimpse into protagonist Niko Bellic's seedy past through a hidden flashback mission would be just one of many hidden (and totally optional) ways to flesh out some awesome back story. 
http://xbox360.ign.com/articles/118/1181202p1.html

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