Here I will teach you about 3dsmax 3d model ancient weapon studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable Poly Modeling techniques
I have used following techniques in this 3ds max tutorial.
Editable Poly Modeling techniques
[1]-First of all you will press (ctrl+N) now you will see the new window is open
Click on the Geometry > Standard primitives > Plane and use the following setting set the
Plane like this perspective view image as shown below
Click on the Geometry > Standard primitives > Plane and use the following setting set the
Plane like this perspective view image as shown below
[2]-Now click on the Geometry > Standard primitives > Tube Use the following Setting creates a two Tube like this
In the front view
In the front view
[9]-Select the Object press holds (Shift key) drag it and release you will see clone window is open
Use the following setting and now your object should be like this
Use the following setting and now your object should be like this
[10]-Now click on the Geometry > Standard primitives > Cylinder Use the following Setting creates a cylinder like this
In the left view set like this image as shown below
In the left view set like this image as shown below
[13]-Select the Object press holds (Shift key) drag it and release you will see clone window is open
Use the following setting and now your object should be like this image as shown below
Use the following setting and now your object should be like this image as shown below
[14]-Now click on the Geometry > Standard primitives > Box and Use the following Setting creates a box like this
In the left view adjust like this image as shown below
In the left view adjust like this image as shown below
[18]-Now press (M) and you will see the material window is open
I can make four materials in the first material i can import a wood map
In the second material just select the yellow color and give some shining
In the third material just select the black color and give some shining
In the fourth material i can import jpg for plane and also use the tilling option
After use the following setting then material assign to the given object
I can make four materials in the first material i can import a wood map
In the second material just select the yellow color and give some shining
In the third material just select the black color and give some shining
In the fourth material i can import jpg for plane and also use the tilling option
After use the following setting then material assign to the given object
[19]-Now add lights as you like press (F9) and you will see the final image is ready
Save the file in your folder
Save the file in your folder
3d model converter
3d model creator
3d model design
3d model creator
3d model design
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