I captured some opinions about fitness RPG game
"A very interesting pitch, but it presents a problem: Would already being fit when you started destroy the difficulty curve? How would the game determine your starting stats? How would it quantify the increase over time? If they could tackle these issues, I'd probably buy the game."
"How about an opening fitness exam? Many RPGs start out with training battles, so perhaps some sort of Q&A - "rate your fitness between 1 and 10" - could take place to assess your initial fitness. Of course, very fit players wouldn't necessarily see the same benefits as unfit players unless extra resistance were added, weights etc."
"A very interesting pitch, but it presents a problem: Would already being fit when you started destroy the difficulty curve? How would the game determine your starting stats? How would it quantify the increase over time? If they could tackle these issues, I'd probably buy the game."
"How about an opening fitness exam? Many RPGs start out with training battles, so perhaps some sort of Q&A - "rate your fitness between 1 and 10" - could take place to assess your initial fitness. Of course, very fit players wouldn't necessarily see the same benefits as unfit players unless extra resistance were added, weights etc."
"Loving this idea. The whole problem (for me at least) with training is the lack of motivation to get started. I have tried doing it for periods, but before long I get bored and give up. A game with constant rewards for training coupled with an engaging story seems like a perfect match. The game wouldn't really require increased fitness to reward you, it could simply give you experience points in the game based on HOW MUCH you workout, not necessarily on HOW WELL you perform. That way everybody would be rewarded, not only people who are fit, or people who increase their performance over time (hard for someone who is already very athletic to boost his fitness with some "casual" workouts).
If this game was to be made (and good), I would pick it up in a heartbeat. I still intend to buy EA Active 2 for either Move or Kinect, but I fear I might get bored with that too in a short time."
"I always found way too much potential in motion games to let us get off our couches and shed some serious calories.. and a game with a proper story progression and motivation to get you working out sounds like a fantastic idea... and when u complete the story, why not have multiplayer type games like with a ranking system as in COD or KZ2? The one that keeps track of how many times a day you play the game and how many calories you shed each day... in that way everyone will be motivated enough to play everyday.. and keep bettering themselves and moving up in rank."
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