Friday, July 22, 2011

Ideas for RPG Games #7 MiniGames

http://www.wizards.com/default.asp?x=dnd/ebsh/20040927a


Still hungry for more adventure hooks? Here are some bite-sized book-themed ideas to chew on.
  • What appears to be a book of spells is actually a recipe for an extended magical ritual to call down meteors from the Ring of Siberys -- with the power to destroy an entire city.

  • In the ruins of a half-sunk Shadow Marches temple, the heroes discover a set of stone tablets describing the location of an ancient artifact related to the daelkyr.


  • A book of poetry with pages of fine vellum is found at an estate sale. The author turns out to be the personal scribe of old King Jarot. It could be full of clues of historical import, coveted by many nations.


  • A financial ledger in the Mror Holds reveals evidence that an underground organization seized a huge amount of resources through shrewd, almost prophetic business deals. Perhaps the Aurum has enslaved an earth weird to guide their business practices.


  • The PCs are hired to steal a book from a private collection. The book itself is unimportant but it contains a magic dagger hidden in a hollowed-out space in the center pages, and the dagger is happy to be free.


  • A student of the magical arts must finish her dissertation on necromantic phenomena before her academic deadline. She needs the heroes to bring her tissue or bone samples of at least three specific undead creatures within one week.


  • A famous novel is delivered to one of the PCs -- with a message from the author penned in blood inside the front cover.

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